Posts from '2026'
Design over Frameworks: Why modernizing isn't just swapping tools
It's May the 4th, and my reflection today isn't about lightsabers. It's about architecture. In Star Wars, the Empire made the same fatal mistake twice: they focused on scale and firepower while ignoring a critical design flaw. The Death Star wasn't d ... read more →
My First Contribution to Real Space Software
In aerospace engineering, time is everything. But manipulating time at the nanosecond scale across centuries is a minefield of edge cases. It was in one of those edge cases that I made my first contribution to a software project used in real space mi ... read more →
The Astronaut on My Shelf
Why I'm building an orbital mechanics engine in Rust I have an astronaut figurine on my shelf. I always had. But for a long time I was so caught up in day-to-day work (servers, deployments, production incidents at 2am) that I forgot to look at it. Th ... read more →
The Hallucination of Certainty
Two DNS incidents, months apart, same pattern. What happens when someone without technical background meets an AI willing to answer anything. read more →
forgekey 1.0.0: Engineering Stability in the Open Source Ecosystem
From 0.1.0 to a feature-complete 1.0.0. A look into forgekey's development, external contributions, and the synergy between Rust and Python. read more →
Know What You Ship
How Anthropic's accidental leak of 512k lines of Claude Code internals made me think about the tools I've been building — and the instinct behind them. read more →
Python Performance: Why Your Infrastructure Needs More Rust
(and Less Waiting) At PlatformE, we manage production stacks for global luxury brands. In this environment, Python is our powerhouse for business logic and rapid development. But as the scale grows, the "plumbing"—dependency management and ... read more →
Performance as a Standard: Engineering vmagueta.run
Why I chose a Rust-based stack to document high-scale infrastructure for global luxury brands. read more →